D&D 5E SRD OGL Acronym Soup

Hasbro of the Coast finally released the D&D 5E SRD!

(SRD = Systems Reference Document, the genericized version of the rules you can use to publish adventures or supplements; OGL = Open Gaming License, which makes all this not-quite-D&D stuff legally possible)

I plan to give this a good going thru, and see if I’d want to update Stone Halls & Serpent Men to be based on this instead of the D20 3.x SRD. I never did get around to a full review of D&D 5E Basic when it was coming out, and frankly it just bored me to death; it’s not liveliest awfulness like 4E, and not a hot mess of incoherent rules like 3.x or Pathfinder, so… snooze. They can’t have my money for 5E until they put out PDFs, which I guess now I don’t need. Cash being left on the table, Hasbros.

The one big change I see is that instead of 1d20 + stat (bonus) + Level rolls, D&D 5E uses 1d20 + bonus + Proficiency Bonus, and P.B. ranges from +2 at Level 1, to +6 at Level 20; this makes higher levels more playable, but everyone kinda sucks equally. Fighters don’t hit any better than Wizards, and nobody can hit an AC 30 monster. I’d rather have the game be a race to competence at Level 9 and near-godhood at Level 20.

P.S. Testing out the 2016 WP theme. I like seeing date & comment links up by the top of a post.


1 thought on “D&D 5E SRD OGL Acronym Soup”

  1. 5e does have some spread over time in accuracy, but it focuses more on the spread of intensity, particularly with damage. I tend to like this idea, but not so much it’s execution. HP totals just seem ridiculous now.

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