Review: Entartete Kunst

The RPG we all deserve.

There is a spectre haunting gaming. It is the polemic. This is one. Maybe two. Madness, impertinence, incompetence, and degeneracy.

Veering drunkenly (on absinthe and heroin, no doubt) between perceptive discourses on the premises of our very boring, consistent style of RPGs, to outright parody like the alignment chart, to random quotes and paintings from postmodernists, existentialists, and the Nazis who burned their works. It’s a shame the author didn’t include swing music or jazz noises. see Wiki

Character creation, system, sample of play, and sample adventure are cut-ups of random unrelated games, and… it doesn’t exactly work, but it’s like hearing conversations in a crowd, and for a moment something interesting surfaces, and then is drowned out again.

The monster list is perhaps the only authoritative list ever, I can see no fault in it. Appendix N: Reading List includes such essentials as Junky by William S. Burroughs, and Where the Wild Things Are by Maurice Sendak, which by themselves make it 50% more practically useful to gaming than most such lists.

Appendix P: Creating a Party on the Spur of the Moment is great advice, which makes me question how it got in here.

If I have any complaint, I do feel that Appendix Q: Glossary suffers from not being included in Appendix A: General Attributes Enumeration.

I cannot give this a star rating, because that’s just, like, my opinion, man.

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